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First Forays into WebGL… THREE.js

2011 May 15th
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Right, so I’ve spent some of this weekend messing around with webgl and canvas etc. I started off reading around and did a little bit of coding, learning how to set up and initialise the canvas renderer, camera, shaders, buffers etc… and then came across three.js. This awesome library, which is still under development, aims [...]

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